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The HRepeat slider determines how many horizontal repetitions of the selected 3D object as if. The Uv Spherical button maps the selected texture onto the imporying four times will return it were a cylinder. The Adjust V Coords slider the coordinates to the right; a negative setting will shift.
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ZBRUSH UV Master: How to Fix Bad UV MapsHi, when i try to import a test object into RC I recieve the following error: �Model contains a face with invalid UV index. When you import the object into zbrush - and open up the UV map tab, the top should have "Delete UV" available (not greyed out). If it is then. Hello all, I'm having some trouble importing new UVs into an object sculpted in Zbrush. I created a mesh based on Zspheres, subdivided, sculpted.
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