Anyway to mask from polygroup in zbrush

anyway to mask from polygroup in zbrush

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When you import a model Geometry palette and click the of a scene to its selecting and working on them.

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Action mirillis crackeado 2018

Use the plane3D tool and initialize sliders to create the base geometry for creating structured objects. Use the group by normals button and the selection tools to separate each polygon into its own polygroup ready for separating. Start by masking the whole primitive then using the buttons to unmask areas by Row, Col and Grd according to the Sel and Skp settings.